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SHRDLU and Language in a Blocks World

Definition

SHRDLU, developed by Terry Winograd around 1968–1970, accepted natural-language instructions about a small simulated blocks world and combined language parsing with a symbolic world model.

What was SHRDLU?

SHRDLU was a natural-language system developed by Terry Winograd around 1968–1970. It operated in a simulated 'blocks world' containing simple geometric objects that could be moved and described.

What made it impressive

A user could type commands and questions about the blocks. SHRDLU parsed the language, connected words to objects in its world model, planned actions and maintained a simple conversational context. Because the world was small and carefully defined, the program could appear to understand language deeply.

Why the blocks world mattered

SHRDLU showed both the power and the limitation of narrow symbolic environments. Language was easier when every object, action and relationship was explicitly represented. Moving from a blocks world to unrestricted real-world language proved vastly harder.

Related terms, defined

Reference guide and primary sources

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